<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.reallusion.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Reallusion Forum RSS</title><link>http://forum.reallusion.com</link><description>Reallusion Forum RSS</description><copyright>(c) 2009, Reallusion INC. All rights reserved.</copyright><ttl>10</ttl><language>English</language><lastbuilddate>Wed, 22 May 2013 18:07:17 GMT</lastbuilddate><image><title>Reallusion</title><url>http://www.reallusion.com/images/logo_real_120.jpg</url><link>http://www.reallusion.com</link><width>120</width><height>120</height></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.reallusion.com/rss/reallusionforum" /><feedburner:info uri="rss/reallusionforum" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><title><![CDATA[General - RE: CRISIS: Ghost Wind effect even in editing mode.]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/iDCwLuT9pF4/FindPost155405.aspx</link><description>(Last Post By: Armstrong)&lt;br&gt;I think on the grounds that it all works perfectly in 32bit and stutters in 64 we can safely say that 64bit is def. a Beta not a Beater.&amp;nbsp; :P :D&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iDCwLuT9pF4:g0i_BaV9tFg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iDCwLuT9pF4:g0i_BaV9tFg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iDCwLuT9pF4:g0i_BaV9tFg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=iDCwLuT9pF4:g0i_BaV9tFg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iDCwLuT9pF4:g0i_BaV9tFg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/iDCwLuT9pF4" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 17:16:43 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155405.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Problems with some motion]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/ibtKDz8N2KU/FindPost155404.aspx</link><description>(Last Post By: gramon55)&lt;br&gt;I guess the little video I made illustrates the problem better than words. As it can be seen, the central character stays on her chair while the other two don't.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=ibtKDz8N2KU:J-Y7OCQlYMk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=ibtKDz8N2KU:J-Y7OCQlYMk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=ibtKDz8N2KU:J-Y7OCQlYMk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=ibtKDz8N2KU:J-Y7OCQlYMk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=ibtKDz8N2KU:J-Y7OCQlYMk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/ibtKDz8N2KU" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 16:54:13 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155404.aspx</feedburner:origLink></item><item><title><![CDATA[Showcase Yourself - RE: Western]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/XiRQacQy1Go/FindPost155403.aspx</link><description>(Last Post By: lynn3d)&lt;br&gt;Many thanks Cricky for the suggestion. I agree the color is too saturated and I have changed it accordingly. :)&lt;br&gt;
&lt;br&gt;
And many thanks to all who had a look and since nobody reported seeing anything odd I can now continue knowing that my solution is working OK :cool:&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=XiRQacQy1Go:53tQuex_RNc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=XiRQacQy1Go:53tQuex_RNc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=XiRQacQy1Go:53tQuex_RNc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=XiRQacQy1Go:53tQuex_RNc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=XiRQacQy1Go:53tQuex_RNc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/XiRQacQy1Go" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 16:31:49 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155403.aspx</feedburner:origLink></item><item><title><![CDATA[Content Exhibition - Content Store & Marketplace - RE: Content Plagiarism]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/zKS-SAZHzpM/FindPost155402.aspx</link><description>(Last Post By: Colonel_Klink)&lt;br&gt;Hi Peter. &lt;br&gt;
That's how I've always understood that. Being in the model making game for a few years now I have see instances where a creator of a new model which was identical to another model maker's one get accused of plagiarism.&lt;br&gt;
&lt;br&gt;
I always take a series of development screenshots when I create my models, and always suggest that this is a good way of proving that the model you create is indeed your own.&lt;br&gt;
&lt;br&gt;
Cheers&lt;br&gt;
Bob&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=zKS-SAZHzpM:kQNn2S9Wvm0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=zKS-SAZHzpM:kQNn2S9Wvm0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=zKS-SAZHzpM:kQNn2S9Wvm0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=zKS-SAZHzpM:kQNn2S9Wvm0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=zKS-SAZHzpM:kQNn2S9Wvm0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/zKS-SAZHzpM" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 16:21:25 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155402.aspx</feedburner:origLink></item><item><title><![CDATA[Training - Tutorials, Hints and Tips  - RE: footstprints,Dynamic cloths for men, and flowing dreadlocks]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/3uDM6pcODjE/FindPost155401.aspx</link><description>(Last Post By: Asamadi)&lt;br&gt;Hi everyone, again thx for the help on the footprints, but now I need to speedup my project&lt;/P&gt;&lt;P&gt;and I need flowing dreadlocks for mail and female&amp;nbsp; plus some dynamic garments that can be animated like Wil Veeke's stuff. I bought some of his stuff, but most of it is for women.&lt;/P&gt;&lt;P&gt;So I would like to pay for the following items: two custom made Iclone heads with pictures that I will provide, flowing dreadlocks (springhair), and two&amp;nbsp;animatable shirts&amp;nbsp;all Iclone compatible of course. I will provide pictures of al the items.&lt;/P&gt;&lt;P&gt;So please someone hit my message box with&amp;nbsp;a reasonable price please.&lt;/P&gt;&lt;P&gt;thx in advance&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=3uDM6pcODjE:PdCO0kzGU5k:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=3uDM6pcODjE:PdCO0kzGU5k:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=3uDM6pcODjE:PdCO0kzGU5k:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=3uDM6pcODjE:PdCO0kzGU5k:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=3uDM6pcODjE:PdCO0kzGU5k:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/3uDM6pcODjE" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 13:58:09 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155401.aspx</feedburner:origLink></item><item><title><![CDATA[Training - Tutorials, Hints and Tips  - RE: Want to know some of the relevant technology car crash]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/SgONZ-KGXMw/FindPost155399.aspx</link><description>(Last Post By: sw00000p)&lt;br&gt;[quote][b]阿堯 (5/22/2013)[/b][hr]For example youtube car crash described the effect of fragmentation&lt;BR&gt;I know that some use as an effect of blasting effects&lt;BR&gt;But I want to know is how the car that was produced after the collision&lt;BR&gt;Produce the effect has been destroyed&lt;BR&gt;[url=https://www.youtube.com/watch?feature=player_embedded&amp;amp;v=Rhp3fsFcUtc]https://www.youtube.com/watch?feature=player_embedded&amp;amp;v=Rhp3fsFcUtc[/url]&lt;BR&gt;Hope to have detailed relevant teaching&lt;BR&gt;In addition, I want to ask how to use the car drift effects make out?[/quote]&lt;BR&gt;&lt;BR&gt;That's a nice work in progress.&lt;BR&gt;&lt;BR&gt;Quick Question:&lt;BR&gt;&lt;BR&gt;1. "How does One fly through a windshield, hit the ground, then the windshield Breaks and falls down?&lt;BR&gt;&lt;BR&gt;2. "How can a car slam into a pole, Bend the Hood, yet the Front Bumper is Unscratched?&lt;BR&gt;_________________________________________________&lt;BR&gt;&lt;BR&gt;For Realism:&lt;BR&gt;&lt;BR&gt;* Skin (2) bones... "Laterally Across the Hood!"&lt;BR&gt;* Animated the bones rotating "Inward" at different degrees.&lt;BR&gt;~&amp;nbsp;This moves&amp;nbsp;the vertices to produce a 'Real Car Crash! ~&lt;BR&gt;&lt;BR&gt;&lt;EM&gt;Bone-Based Animation! ;)&lt;/EM&gt;&lt;BR&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SgONZ-KGXMw:8cvqKzJ0M6M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SgONZ-KGXMw:8cvqKzJ0M6M:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SgONZ-KGXMw:8cvqKzJ0M6M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=SgONZ-KGXMw:8cvqKzJ0M6M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SgONZ-KGXMw:8cvqKzJ0M6M:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/SgONZ-KGXMw" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 13:06:39 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155399.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Text-to-Speech Revisited]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/xyTq8MrCwas/FindPost155398.aspx</link><description>(Last Post By: justaviking)&lt;br&gt;[quote][b]JasonWynngard (5/22/2013)[/b][hr]justaviking, been a while since I visited this thread. I think the original issue isn't so much the licensing restrictions as it is in the deceptive stealth mode in which customers are made aware of those restrictions.[/quote]&lt;/P&gt;&lt;P&gt;Good point.&amp;nbsp; Thanks for the clarification, Jason.&amp;nbsp; I should have re-read the first page of this thread before commenting on page 6.&lt;/P&gt;&lt;P&gt;I agree, a statement of, "For non-commercial, home-use only" on the purchasing page (with a link to a more detailed explanation) would easily correct the situation.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=xyTq8MrCwas:Jk6DrBfAVNY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=xyTq8MrCwas:Jk6DrBfAVNY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=xyTq8MrCwas:Jk6DrBfAVNY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=xyTq8MrCwas:Jk6DrBfAVNY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=xyTq8MrCwas:Jk6DrBfAVNY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/xyTq8MrCwas" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 12:54:41 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155398.aspx</feedburner:origLink></item><item><title><![CDATA[Wishful Features - Craft Your Dream Tools - RE: Use as PS plugin]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/cFOdqTp3-kU/FindPost155397.aspx</link><description>(Last Post By: Peter (RL))&lt;br&gt;Thanks for the suggestions. These will be considered for a future upgrade. :)&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=cFOdqTp3-kU:on3nCsGIPKA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=cFOdqTp3-kU:on3nCsGIPKA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=cFOdqTp3-kU:on3nCsGIPKA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=cFOdqTp3-kU:on3nCsGIPKA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=cFOdqTp3-kU:on3nCsGIPKA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/cFOdqTp3-kU" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 12:35:33 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155397.aspx</feedburner:origLink></item><item><title><![CDATA[Installation of AP & Content  - RE: Windows 8 installation error]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/__cLGcPrKXk/FindPost155396.aspx</link><description>(Last Post By: Peter (RL))&lt;br&gt;[quote][b]ireallusion (5/22/2013)[/b][hr]I'm aware of the new native mac version of course, but on the one hand, skimming thru the forum shows that it has a few issues on its own, so I hesitate testing it out ; on the other hand a windows version currently does better suit my workflow, as I have different apps already operating in parallels.&lt;BR&gt;&lt;BR&gt;If I recall correctly, I did see somewhere in the forums that reallusion apps did support virtualization. So is there a way to install them properly on a VM?&lt;BR&gt;&lt;BR&gt;Thanks for any help.[/quote]&lt;P&gt;Hi..&lt;/P&gt;&lt;P&gt;CrazyTalk 7 was our first product to have both a Windows and Mac version and for this reason the Windows CT7 does not support Virtual machine software&amp;nbsp;like CT6. If you wish to use the Windows version we advise using Bootcamp instead.&lt;/P&gt;&lt;P&gt;As to issues with the Mac version, I don't think you need to be concerned. I have CT7 running on a Mac Mini perfectly with no issues whatsoever. The important point is that your OS meets the minimum requirements. If it does you should be good to go.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=__cLGcPrKXk:OBiBn8sgyf0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=__cLGcPrKXk:OBiBn8sgyf0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=__cLGcPrKXk:OBiBn8sgyf0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=__cLGcPrKXk:OBiBn8sgyf0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=__cLGcPrKXk:OBiBn8sgyf0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/__cLGcPrKXk" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 12:00:00 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155396.aspx</feedburner:origLink></item><item><title><![CDATA[Training - Tutorials, Hints and Tips  - RE: how to makee avatar appear at current camera location when inserted onto set]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/X1sRhvr3jOA/FindPost155395.aspx</link><description>(Last Post By: colour)&lt;br&gt;Have a look at Crickey's latest Post here; &lt;A href="http://forum.reallusion.com/Topic155381-36-1.aspx"&gt;http://forum.reallusion.com/Topic155381-36-1.aspx&lt;/A&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=X1sRhvr3jOA:hjEoq9APj9A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=X1sRhvr3jOA:hjEoq9APj9A:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=X1sRhvr3jOA:hjEoq9APj9A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=X1sRhvr3jOA:hjEoq9APj9A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=X1sRhvr3jOA:hjEoq9APj9A:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/X1sRhvr3jOA" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 11:58:30 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155395.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Would love some help from Crazy Talk Experts out there]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/iHCoaxUnyZE/FindPost155394.aspx</link><description>(Last Post By: Peter (RL))&lt;br&gt;Hi Eric,&lt;/P&gt;&lt;P&gt;Welcome to the forum. :)&lt;/P&gt;&lt;P&gt;Great to hear you were able to find&amp;nbsp;your own&amp;nbsp;answers to&amp;nbsp;the questions. :D&lt;/P&gt;&lt;P&gt;As to which packs you should buy will really depend on your needs. Right now there are only a handful of packs available for CT7 but more will be coming soon. You can find the packs currently available &lt;A href="http://www.reallusion.com/ContentStore/content.aspx?MenuItem=crtl_all&amp;amp;Type=all"&gt;HERE&lt;/A&gt;.&lt;/P&gt;&lt;P&gt;When looking through the content packs, please make sure that it states for CrazyTalk 7. Content packs for CrazyTalk 6 can't be directly installed to CT7. To be able to use these older packs will require that you also have version 6 installed. Then you can use the Import feature of CT7 to bring in some of the older content from CT6.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iHCoaxUnyZE:jxRgdcscqiQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iHCoaxUnyZE:jxRgdcscqiQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iHCoaxUnyZE:jxRgdcscqiQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=iHCoaxUnyZE:jxRgdcscqiQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=iHCoaxUnyZE:jxRgdcscqiQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/iHCoaxUnyZE" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 11:53:39 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155394.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Crazy talk newbs - some help for you]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/SRUgFX5KbKY/FindPost155393.aspx</link><description>(Last Post By: Peter (RL))&lt;br&gt;Thanks for sharing your tips for CrazyTalk. I'm sure new users will find this helpful. :)&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SRUgFX5KbKY:zz-dQk5DMFM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SRUgFX5KbKY:zz-dQk5DMFM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SRUgFX5KbKY:zz-dQk5DMFM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=SRUgFX5KbKY:zz-dQk5DMFM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=SRUgFX5KbKY:zz-dQk5DMFM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/SRUgFX5KbKY" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 11:43:28 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155393.aspx</feedburner:origLink></item><item><title><![CDATA[Training - Tutorial, Hints & Tips - RE: crazytalk animator]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/av-tY7xkm9w/FindPost155391.aspx</link><description>(Last Post By: Peter (RL))&lt;br&gt;I really would advise a good read through of the Props and Animation Concepts section of the Help Guide (Press F1 in CTA). You will find lots of invaluable information there on working with Props and Sprites.&lt;/P&gt;&lt;P&gt;For things like shafts you can simply draw them in a package like DrawPlus or&amp;nbsp;Adobe Flash and import them into your custom library. Remember that any&amp;nbsp;image can become a prop in CTA so&amp;nbsp;if you don't wish to draw anything, just find a suitable object in a photo, remove the background and then add to CTA.&lt;/P&gt;&lt;P&gt;For animated&amp;nbsp;effects like smoke, water and fire you can find&amp;nbsp;many of these pre made in the packs below.&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.reallusion.com/ContentStore/csproduct.aspx?contentid=ACR100CIENU050120120425002"&gt;Animated Effects Vol.1&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.reallusion.com/ContentStore/CTA/Pack/Animated_Effects_Vol_2/default.aspx"&gt;Animated Effects Vol.2&lt;/A&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=av-tY7xkm9w:TGFCvQpa6-Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=av-tY7xkm9w:TGFCvQpa6-Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=av-tY7xkm9w:TGFCvQpa6-Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=av-tY7xkm9w:TGFCvQpa6-Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=av-tY7xkm9w:TGFCvQpa6-Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/av-tY7xkm9w" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 11:26:25 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155391.aspx</feedburner:origLink></item><item><title><![CDATA[Content Exhibition - Content Store & Marketplace - RE: PR5 "Street Boy"]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/2OOs6RQZDYU/FindPost155390.aspx</link><description>(Last Post By: Vit3D)&lt;br&gt;Thank You very much, Peter! :)&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=2OOs6RQZDYU:n_DPjCJGP94:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=2OOs6RQZDYU:n_DPjCJGP94:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=2OOs6RQZDYU:n_DPjCJGP94:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=2OOs6RQZDYU:n_DPjCJGP94:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=2OOs6RQZDYU:n_DPjCJGP94:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/2OOs6RQZDYU" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 11:25:31 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155390.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Stage-Fright Swan. :crying:]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/7hXPpPyU5PQ/FindPost155388.aspx</link><description>(Last Post By: Armstrong)&lt;br&gt;Hi Animagic, thanks for this.....&lt;P&gt;I created a false folder for it according to the path it searched in. &lt;BR&gt;Odd that windows 8 has a folder called User DOcuments. I tried to make one called DOcuments and it refused saying I was making a duplicate. So I clicked YES. &lt;BR&gt;And it made another "User Document" Folder even though I typed in Documents. !!!!!!!!!!!!&lt;BR&gt;&lt;BR&gt;Either way I copied the files into it within the false path of iClone&amp;nbsp;4 after discovering them and the Swan works. :P Saves me having to manually load them anyway. I dont know another way to have right click functionailty on a Swan. &lt;/P&gt;&lt;P&gt;Cant get the Chinese Crane to animate, Flat graphics dont do the job, so Swans wil have to do. &lt;/P&gt;&lt;P&gt;&lt;EM&gt;Armstrong.&lt;/EM&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7hXPpPyU5PQ:vDlEIdtKUhE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7hXPpPyU5PQ:vDlEIdtKUhE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7hXPpPyU5PQ:vDlEIdtKUhE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=7hXPpPyU5PQ:vDlEIdtKUhE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7hXPpPyU5PQ:vDlEIdtKUhE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/7hXPpPyU5PQ" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 10:33:38 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155388.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Falling Water - Waterfalls.]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/jmjgjgDejhM/FindPost155387.aspx</link><description>(Last Post By: Armstrong)&lt;br&gt;HI Colour, Yes, there still is that set in my archives. :P&lt;/P&gt;&lt;P&gt;But the water is still the spray type for a large affair and my waterfall is only about nine feet long. More of a steep streamlet.; So I was after something that was glassy and bumped I could translucentize !!! and run across the pebbles AS IF it was water. GLassy clear water, no splashing. Ive never seen it before... But if I had the right prop, a prop that looked like rippling water but made of clear refractives I could make one myself. &lt;/P&gt;&lt;P&gt;Thank for the information anyway.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jmjgjgDejhM:Q-vsaYgK1-A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jmjgjgDejhM:Q-vsaYgK1-A:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jmjgjgDejhM:Q-vsaYgK1-A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=jmjgjgDejhM:Q-vsaYgK1-A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jmjgjgDejhM:Q-vsaYgK1-A:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/jmjgjgDejhM" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 10:30:44 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155387.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Project plays back at half speed in preview]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/GAKL7g9uJpA/FindPost155385.aspx</link><description>(Last Post By: Cricky)&lt;br&gt;[quote][b]animagic (5/22/2013)[/b][hr]I have a fairly large project that has suddenly decided to  play back at half speed. There is one dialog file that plays back normally and is thus out-of-sync. Fortunately, the project renders fine (as image sequence) and the result plays back at the regular speed.&lt;br&gt;
&lt;br&gt;
It doesn't matter what shading setting I use: wire frame plays as slow as pixel shading. As I'm more or less done with this scene, it's not a big deal, unless other scenes with the same environment give the same problem.&lt;br&gt;
&lt;br&gt;
The only change I made this morning was adding a donkey and some grass for it to eat, but I don't see how that could be a problem. (I know this will open avenues for some witticisms...) Removing said donkey and grass didn't resolve the issue.&lt;br&gt;
&lt;br&gt;
The project is consistently slow in both 32-bit and 64-bit iClone and also for different settings of real-time texture size.&lt;br&gt;
&lt;br&gt;
As I said, it's not a big deal right now, but I would like to understand why this occurs. Another project I tried tonight played back normally, so it is specific for this project.[/quote]&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
[quote](Sub-Quote)&lt;br&gt;
&lt;br&gt;
The only change I made this morning was adding a donkey and some grass ...... (I know this will open avenues for some witticisms...) Removing said donkey and grass didn't resolve the issue.[/quote]  &lt;br&gt;
&lt;br&gt;
Yes A$$ (Donkey)  and Grass will usually cost you something.  :D&lt;br&gt;
&lt;br&gt;
It could be that you have too many external sources feeding into the project.  Whenever I start using multiple locations and sources for music, textures, overlays, etc.,  This does happen.  It isn't thing to worry about, as you've discovered that the rendered content does come out fine.  It does make it hard to work in the project however.  &lt;br&gt;
&lt;br&gt;
External Drives, which I use quite a bit, feed somewhat slowly also when they all are trying to "Get through the Door" at the same time, so to speak.  Most of them also sleep when not used, so additional lag is expected when I first run a dormant project that hasn't used it's external sources lately.&lt;br&gt;
&lt;br&gt;
Try and lower your Project settings in the "Preference area" and see if that helps.&lt;br&gt;
&lt;br&gt;
Try removing unnecessary audio or video until it's ready.  You can also set all video sources to "Still" until it's rendered out.  Then the video sources are not read into the project actively.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=GAKL7g9uJpA:Hj_vffq8CWI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=GAKL7g9uJpA:Hj_vffq8CWI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=GAKL7g9uJpA:Hj_vffq8CWI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=GAKL7g9uJpA:Hj_vffq8CWI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=GAKL7g9uJpA:Hj_vffq8CWI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/GAKL7g9uJpA" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 10:21:19 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155385.aspx</feedburner:origLink></item><item><title><![CDATA[User-Kino - AW: Erster iClone-Minimovie von mir "Die gebrauchte Zeitmaschine"]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/YcX7WsuOt8Y/FindPost155384.aspx</link><description>(Last Post By: vidi)&lt;br&gt;[quote]Frage an die Animationsexperten:&lt;br&gt;
Lässt sich das mit viel Arbeit beheben oder liegt das an iClone ???[/quote]&lt;br&gt;
&lt;br&gt;
dazu wäre vielleicht  mal das interessant zu lesen &lt;br&gt;
&lt;br&gt;
[quote]In computeranimierten Filmen ist das Uncanny Valley ein großes Problem bei der Darstellung von Menschen, die vom Betrachter auch als solche akzeptiert werden sollen. Ab einem gewissen Punkt wird also die Verschiedenheit zu einem echten Menschen weniger anerkannt und das Publikum stört sich vielmehr an den verbliebenen Differenzen zu den Vorbildern. Heutzutage erfolgreiche 3D-Trickfilmstudios wie Pixar oder Dreamworks umgehen das Uncanny Valley, indem sie meist nicht-menschliche Charaktere mit menschlicher Psychologie zu Hauptdarstellern machen und physiognomisch realistische Menschendarstellungen vermeiden oder Menschen bewusst mit Zeichentrickfiguren ähnlichen Proportionen darstellen.&lt;br&gt;
Neben der Genauigkeit der visuellen Darstellung (Entwurf der Figuren und fotorealistisches Rendern) hat auch die Art der Bewegung Einfluss auf die Akzeptanz. Durch Motion Capture aufgenommene Bewegungen werden nur teilweise als realistisch empfunden, wenn sie auf computergenerierte Figuren übertragen werden. Erst eine aufwendige Nachbearbeitung durch erfahrene Animatoren erhöht die empfundene Natürlichkeit[/quote]&lt;br&gt;
&lt;br&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=YcX7WsuOt8Y:HoNLmw6FmH8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=YcX7WsuOt8Y:HoNLmw6FmH8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=YcX7WsuOt8Y:HoNLmw6FmH8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=YcX7WsuOt8Y:HoNLmw6FmH8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=YcX7WsuOt8Y:HoNLmw6FmH8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/YcX7WsuOt8Y" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 10:19:55 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155384.aspx</feedburner:origLink></item><item><title><![CDATA[Showcase Yourself - RE: Pinhead's preparing............]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/7KwTFi7Pafg/FindPost155383.aspx</link><description>(Last Post By: colour)&lt;br&gt;Well - Pinhead's Sopwith Pup is beginning to look more like the real thing after some re-Texturing of the original model. I now need to apply a suitable thin aged/stressed&amp;nbsp;Dirt Map.&lt;/P&gt;&lt;P&gt;Physics Toolbox is a Godsend for prop rotation &amp;amp; bit's falling off when shot-up by the Red Barron's Fokker (Careful how you say that;)&amp;nbsp; )&amp;nbsp;Triplane :D&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://forum.reallusion.com/Uploads/Images/55bc5e4b-98bc-4afb-9486-0093.jpg"&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7KwTFi7Pafg:0OOCYylmSf0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7KwTFi7Pafg:0OOCYylmSf0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7KwTFi7Pafg:0OOCYylmSf0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=7KwTFi7Pafg:0OOCYylmSf0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=7KwTFi7Pafg:0OOCYylmSf0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/7KwTFi7Pafg" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 10:05:43 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155383.aspx</feedburner:origLink></item><item><title><![CDATA[Showcase Yourself - RE: The Amazing Fantastical Electrical Adventures....]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/pf17r5TjJo8/FindPost155382.aspx</link><description>(Last Post By: Cricky)&lt;br&gt;I've only seen episode two, but I like the story line, and it leaves you wanting more.  Some nice work you got going there.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=pf17r5TjJo8:EYIaV8ySIHI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=pf17r5TjJo8:EYIaV8ySIHI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=pf17r5TjJo8:EYIaV8ySIHI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=pf17r5TjJo8:EYIaV8ySIHI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=pf17r5TjJo8:EYIaV8ySIHI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/pf17r5TjJo8" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 10:00:29 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155382.aspx</feedburner:origLink></item><item><title><![CDATA[Showcase Yourself - Licker]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/jvnn9e8_Yt4/FindPost155381.aspx</link><description>(Last Post By: Cricky)&lt;br&gt;I finally got it working properly...so here is a demo.&lt;br&gt;
&lt;br&gt;
[center]&lt;iframe width="853" height="480" src="http://www.youtube.com/embed/-2pHyn4FWZ0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;[/center]&lt;br&gt;
&lt;br&gt;
Open Wide, cause it's coming out  ;)&lt;br&gt;
&lt;br&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jvnn9e8_Yt4:xEW5DlMTT7A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jvnn9e8_Yt4:xEW5DlMTT7A:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jvnn9e8_Yt4:xEW5DlMTT7A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=jvnn9e8_Yt4:xEW5DlMTT7A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=jvnn9e8_Yt4:xEW5DlMTT7A:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/jvnn9e8_Yt4" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 09:57:56 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155381.aspx</feedburner:origLink></item><item><title><![CDATA[Content Exhibition - Content Store & Marketplace - RE: Score Variations from Capemedia]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/Qx8LGugW1zQ/FindPost155373.aspx</link><description>(Last Post By: Capemedia)&lt;br&gt;&lt;IMG src="http://www.capemediauk.com/images/Website_pics/Products/Score%20Variations%20Banner%20500.jpg"&gt;&lt;P&gt;&lt;STRONG&gt;Has now been released:-&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.reallusion.com/ContentStore/ccdproduct.aspx?contentid=A3P000CIENUAA0120130513002"&gt;http://www.reallusion.com/ContentStore/ccdproduct.aspx?contentid=A3P000CIENUAA0120130513002&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;&lt;FONT size=3&gt;Action Theme Volume 1:-&lt;/FONT&gt;&lt;/STRONG&gt; &lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;DIV class=auto-style1&gt;&lt;STRONG&gt;Eastern Mission (6 Mixes)&lt;/STRONG&gt;&lt;/DIV&gt;&lt;/LI&gt;&lt;LI&gt;&lt;DIV class=auto-style1&gt;&lt;STRONG&gt;Crime Investigation (6 Mixes)&lt;/STRONG&gt;&lt;/DIV&gt;&lt;/LI&gt;&lt;LI&gt;&lt;DIV class=auto-style1&gt;&lt;STRONG&gt;Covert (6 Mixes)&lt;/STRONG&gt;&lt;/DIV&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P class=auto-style1&gt;Preview here - &lt;A href="http://www.youtube.com/watch?v=m22-wS8dKZU"&gt;http://www.youtube.com/watch?v=m22-wS8dKZU&lt;/A&gt;&lt;/P&gt;&lt;P class=auto-style1&gt;Score Variations is extremely simple but very effective.&lt;P class=auto-style1&gt;Thanks for reading &lt;P class=auto-style1&gt;Capemedia (Colin)&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Qx8LGugW1zQ:Uef0G8hG_lg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Qx8LGugW1zQ:Uef0G8hG_lg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Qx8LGugW1zQ:Uef0G8hG_lg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=Qx8LGugW1zQ:Uef0G8hG_lg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Qx8LGugW1zQ:Uef0G8hG_lg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/Qx8LGugW1zQ" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 08:08:10 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155373.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: Fried Rice the Movie]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/yRBH7EqGT28/FindPost155371.aspx</link><description>(Last Post By: Chicago)&lt;br&gt;[quote][b]ggette1116 (4/2/2013)[/b][hr]Excellent Work!! Really shows what these products can do. Much success to you.[/quote]  &lt;br&gt;
&lt;br&gt;
thanks for the kind words!&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=yRBH7EqGT28:tvQPCu1UmRM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=yRBH7EqGT28:tvQPCu1UmRM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=yRBH7EqGT28:tvQPCu1UmRM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=yRBH7EqGT28:tvQPCu1UmRM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=yRBH7EqGT28:tvQPCu1UmRM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/yRBH7EqGT28" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 07:39:58 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155371.aspx</feedburner:origLink></item><item><title><![CDATA[Probleme und Bugs - Handbuch ist nicht aktualisiert]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/BhX7tOkaTnw/FindPost155369.aspx</link><description>(Last Post By: Luna)&lt;br&gt;Hallo!&lt;P&gt;Die Online-Hilfe für 3DXChange ist nicht aktuell, insbesondere fehlt mir&amp;nbsp;die Anleitung für das Hinzufügen der Gesichtsanimations-Einstellungen (in der englischen Hilfe: "adding Facial Animation Settings"). Die deutsche Online-Hilfe ist noch auf 5.1. zugeschnitten und nicht auf&amp;nbsp;5.4.&lt;/P&gt;&lt;P&gt;Ich bin gerade dabei, das zu lernen (also Charaktere selber von Grund auf erstellen und nach iClone bringen), und&amp;nbsp;muss nun in der&amp;nbsp;englischen Hilfe&amp;nbsp;nachgucken. Geht natürlich schon, aber ich wäre froh, wenn es auch in der deutschen Version aktualisiert würde.&lt;/P&gt;&lt;P&gt;Liebe Grüsse&lt;/P&gt;&lt;P&gt;Luna&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=BhX7tOkaTnw:CDBpF489V0Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=BhX7tOkaTnw:CDBpF489V0Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=BhX7tOkaTnw:CDBpF489V0Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=BhX7tOkaTnw:CDBpF489V0Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=BhX7tOkaTnw:CDBpF489V0Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/BhX7tOkaTnw" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 06:42:53 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155369.aspx</feedburner:origLink></item><item><title><![CDATA[Training - Tutorials, Hints and Tips  - RE: ON MIST.... (Again!) Solution? Selective fog, zonal mists and distancehaze. This may intrigue and benefit  all animators.]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/Gx_Jwyg6W3k/FindPost155367.aspx</link><description>(Last Post By: Armstrong)&lt;br&gt;I didnt see the Donkey. :w00t: &lt;/P&gt;&lt;P&gt;ONE MORE THING......... I didnt mention yesterday....&lt;/P&gt;&lt;P&gt;When using the Haze plane select&amp;nbsp; the HDR effect. Turn the bloom scale off as far as you can. For some reason this smooths out rippling effect that you can sometimes get and totally smooooooths out the planes.&lt;BR&gt;If this is left of globally sometimes in some scenarios the central oval causes an oddity in density and leaves what I can only explain as ripples especially on pan. &lt;/P&gt;&lt;P&gt;HDR kills this. &lt;/P&gt;&lt;P&gt;In the below image we see odd "Circles of refraction" upper right. &lt;/P&gt;&lt;P&gt;&lt;IMG src="http://forum.reallusion.com/Uploads/Images/92c76c09-95dc-4c80-8409-11d7.jpg"&gt;&lt;/P&gt;&lt;P&gt;&lt;BR&gt;But oddly when we apply HDR with its settings effectively NOT to show any changes.... we get this beautiful smoothing effect.&lt;BR&gt;&lt;IMG src="http://forum.reallusion.com/Uploads/Images/4cfe3fbb-39e1-47ed-9736-21b8.jpg"&gt;&lt;/P&gt;&lt;P&gt;Just in case you were contemplating using it and saw this yourself. &lt;/P&gt;&lt;P&gt;&lt;EM&gt;Armstrong.&lt;/EM&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Gx_Jwyg6W3k:wfxpq3VDARc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Gx_Jwyg6W3k:wfxpq3VDARc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Gx_Jwyg6W3k:wfxpq3VDARc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=Gx_Jwyg6W3k:wfxpq3VDARc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=Gx_Jwyg6W3k:wfxpq3VDARc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/Gx_Jwyg6W3k" height="1" width="1"/&gt;</description><pubDate>Wed, 22 May 2013 05:40:14 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155367.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: My 1st crazytalk animator video]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/ZkidoLzSx3c/FindPost155350.aspx</link><description>(Last Post By: prabhatM)&lt;br&gt;[quote][b]gerskey (5/21/2013)[/b][hr]Hi community,&lt;br&gt;
&lt;br&gt;
I found a cartoonpicture of Girls Aloud on google. I took it into photoshop and then used crazytalk animator to animate each facehere is the result.&lt;br&gt;
&lt;br&gt;
Again,it's not that greatest but im trying. So enjoy.&lt;br&gt;
&lt;br&gt;
&lt;IFRAME height=315 src="http://www.youtube.com/embed/C1h9sPkYp4A" frameBorder=0 width=560 allowfullscreen&gt;&lt;/IFRAME&gt;&lt;br&gt;
&lt;br&gt;
peace&lt;br&gt;
&lt;br&gt;
gerskey:D[/quote]&lt;br&gt;
&lt;br&gt;
Pretty nice.&lt;br&gt;
&lt;br&gt;
After a long time ( on the forum ) I saw good use of CTA. &lt;br&gt;
&lt;br&gt;
As they say - It's not about what you have, but what you do with what you have.&lt;br&gt;
&lt;br&gt;
Keep it up. &lt;br&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/ZkidoLzSx3c" height="1" width="1"/&gt;</description><pubDate>Tue, 21 May 2013 20:32:18 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155350.aspx</feedburner:origLink></item><item><title><![CDATA[General - RE: NEW PINHEAD PROJECT - Ad Man]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/p7UOO10r0qM/FindPost155348.aspx</link><description>(Last Post By: Alley)&lt;br&gt;Hi everyone,&lt;br&gt;
&lt;br&gt;
The votes have been tallied, thanks for all the participation here.  We are working on an awards ceremony.  It is always a challenge to come up with a creative way to present the awards, but we do have a plan and we are all actively working on it.  I can't promise when it will be finished, but we are working away and will keep you posted.&lt;br&gt;
&lt;br&gt;
Thank you for your patience with us. :)&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=p7UOO10r0qM:fECyf5550aE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=p7UOO10r0qM:fECyf5550aE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=p7UOO10r0qM:fECyf5550aE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?i=p7UOO10r0qM:fECyf5550aE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.reallusion.com/~ff/rss/reallusionforum?a=p7UOO10r0qM:fECyf5550aE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/rss/reallusionforum?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/p7UOO10r0qM" height="1" width="1"/&gt;</description><pubDate>Tue, 21 May 2013 20:06:52 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155348.aspx</feedburner:origLink></item><item><title><![CDATA[Wishful Features – Craft your dream tool  - RE: CAMERA SWITCHER WITH NON-LINEAR  TRACKS]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/28obudysNcQ/FindPost155347.aspx</link><description>(Last Post By: prabhatM)&lt;br&gt;[quote][b]Armstrong (5/21/2013)[/b][hr]Can I ask???&lt;br&gt;
&lt;br&gt;
1) Camera 1 : 1 to 120&lt;br&gt;
2) Camera 2 : 30 to 90&lt;br&gt;
3) Camera 3 : 75 to 110&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Why does C2 take 15 frames more than C3 where at both will film frames 75 to 90 together. &lt;br&gt;
Or are you including insets of the same timelineas a layer?&lt;br&gt;
&lt;br&gt;
Isnt the sequence therefore...&lt;br&gt;
&lt;br&gt;
1)Camera1 : 1 to 29&lt;br&gt;
2)Camera 2 : 30 to 74&lt;br&gt;
3)Camera 3 : 75 to 110&lt;br&gt;
4)Camera 1 : 111 to 120&lt;br&gt;
&lt;br&gt;
Im not being funny, I was simply curious as to your calculations.&lt;br&gt;
Personally I would add on x frames per second (as per fps used) to allow for crossfading if required at the cutting stages.[/quote]&lt;br&gt;
&lt;br&gt;
I understand and appreciate. &lt;br&gt;
&lt;br&gt;
In your example, you are using different cameras sequentially, not simultaneously.&lt;br&gt;
&lt;br&gt;
While asking for this feature I mentioned about a CHASE or a FIGHT Scene.&lt;br&gt;
&lt;br&gt;
But let us take another example :&lt;br&gt;
&lt;br&gt;
Think for a moment :&lt;br&gt;
&lt;br&gt;
There is a BOMB BLAST and it affects a crowd or 5 people. We want to emphasize the impact on each of 5 persons by showing their individual close up shots. &lt;br&gt;
&lt;br&gt;
Now we show the BLAST [ 100 Frames ] + Effect on the 1st person [50 Frames ]&lt;br&gt;
&lt;br&gt;
1) Camera 1 == Blast and Impact 1 : 100 + 50 Frames == 150 frames continuous == 1 to 150&lt;br&gt;
2) Camera 2 : Impact 2 : 50 frames == 51 to 150&lt;br&gt;
2) Camera 3 : Impact 3 : 50 frames == 51 to 150&lt;br&gt;
3) Camera 4 : Impact 4 : 50 frames == 51 to 150&lt;br&gt;
So on.....&lt;br&gt;
&lt;br&gt;
Then IMPACT SETTLING DOWN == 151 to 250&lt;br&gt;
&lt;br&gt;
As you see, since the impact happened simultaneously, we always have to go back to Frame 51 to capture the impact on different people for the continuity. The Blast is single but the impacts are on many. Either you  just show a single long Shot showing the impact on many at one go or you splice in the individual impact shots to enhance the cinematic quality for better story telling.&lt;br&gt;
&lt;br&gt;
If we want to render ( I am a lazy renderer ) all the cameras in proper sequence with a single command, the the CAMERA SWITCHER has to work picking up the individual camera and use its start frame and end frame. The switcher has to move NON-LINEAR.&lt;br&gt;
&lt;br&gt;
1) Camera 1 : 1 to 150&lt;br&gt;
2) Camera 2 :  51 to 150&lt;br&gt;
2) Camera 3 :  51 to 150&lt;br&gt;
3) Camera 4 :  51 to 150&lt;br&gt;
So on.....&lt;br&gt;
&lt;br&gt;
6) Camera 6 : 151 to 250&lt;br&gt;
&lt;br&gt;
So the RENDERING / PLAY command must be :&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
It must allow me to render with a single command. [ I badly need to catch up with my sleep during rendering. I don't want to stay awake just to give 6 times Rendering command ! ]&lt;br&gt;
&lt;br&gt;
In good old DOS days (1980's) , we used Batch commands through a simple script. &lt;br&gt;
&lt;br&gt;
-------&lt;br&gt;
C1 1,150&lt;br&gt;
C2 51,150&lt;br&gt;
C3 51,150&lt;br&gt;
C4 51,150&lt;br&gt;
C5 51,150&lt;br&gt;
C6 151,250&lt;br&gt;
-------&lt;br&gt;
&lt;br&gt;
This would give one single video file or a single IMAGE Sequence Series with a single command.&lt;br&gt;
&lt;br&gt;
Alas, after 25-30 years, we have to beg a simple feature like this !!!&lt;br&gt;
&lt;br&gt;
Note : There is no role of FPS in this case. They all have same FPS&lt;br&gt;
&lt;br&gt;
&lt;br&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/28obudysNcQ" height="1" width="1"/&gt;</description><pubDate>Tue, 21 May 2013 20:05:18 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155347.aspx</feedburner:origLink></item><item><title><![CDATA[Installation of AP & Content  - RE: Can't Remove Iclone Watermark After Purchasing Marketplace Content AND Base Content!]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/LkNZRO_AT2M/FindPost155346.aspx</link><description>(Last Post By: izolafilms)&lt;br&gt;Thank you PeterRL for the info on how to re-download my Marketplace content using my 'Inventory'. So easy once someone tells you how:D&lt;br&gt;
[center]~~~~~~[/center]&lt;br&gt;
 Regarding [b]Momo and Rea[/b], I posted this issue on this forum because [b]After[/b] purchasing Gwynn G5 Miniskirts Cloth [b]I have not not been able to get rid of the watermark[/b]. Although they are not his product, Bigboss has been helping me but still not working after a lot of loading and reloading of original cloth over base content cloth and [i]almost[/i] everything we can think of. &lt;br&gt;
&lt;br&gt;
I purchased [b]Momo and Rea from [u]the Marketplace[/u][/b] and purchased [b]Gwynn G5 Miniskirts Cloth from [u]RL Content Store[/u][/b]. Could this be creating a watermark issue since I [b]did not[/b] buy Gwynn G5 Miniskirts Cloth from the Marketplace as well?     &lt;br&gt;
&lt;br&gt;
[b]Is the Content I purchased at the link below the same as the one sold in the Marketplace?[/b]&lt;br&gt;
[url=http://www.reallusion.com/contentstore/ccdproduct.aspx?contentid=AIC500CIENU012020120305001&amp;MenuItem=ic_avatar&amp;Type=G5%20Character]http://www.reallusion.com/contentstore/ccdproduct.aspx?contentid=AIC500CIENU012020120305001&amp;MenuItem=ic_avatar&amp;Type=G5%20Character[/url]&lt;br&gt;
&lt;br&gt;
[b]Marketplace link you provided...[/b]&lt;br&gt;
[url=http://city.reallusion.com/ContentPreview.aspx?i=JIC5c940e5063a7db7f9&amp;g=GS634187864052493845]http://city.reallusion.com/ContentPreview.aspx?i=JIC5c940e5063a7db7f9&amp;g=GS634187864052493845[/url]&lt;br&gt;
&lt;br&gt;
Thanks again for any help:) Peaches&lt;br&gt;
__________________________________________________________________________&lt;br&gt;
&lt;br&gt;
iBUYPOWER Desktop PC Win 7 Home Premium 64bit Service Pk 1 8GB RAM AMD Athlon(tm) II X2 245 Processor 2.90 GHz&lt;br&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/rss/reallusionforum/~4/LkNZRO_AT2M" height="1" width="1"/&gt;</description><pubDate>Tue, 21 May 2013 20:04:41 GMT</pubDate><feedburner:origLink>http://forum.reallusion.com/FindPost155346.aspx</feedburner:origLink></item><item><title><![CDATA[Le Bar - RE: "FaceShift"]]></title><link>http://feeds.reallusion.com/~r/rss/reallusionforum/~3/HF8ThmgnTWA/FindPost155344.aspx</link><description>(Last Post By: Sen)&lt;br&gt;merci Pollux pour les précisions . Kinect 2 , octobre normalement ?????&lt;br&gt;
&lt;br&gt;
kinect V2 : &lt;br&gt;
&lt;br&gt;
[quote]Le nouveau module Kinect V2 sera livré directement avec la console, et pour cause, il se veut désormais presque plus important que la manette pour piloter la console. Attention, le module sera obligatoire pour faire fonctionner la console.&lt;br&gt;
&lt;br&gt;
La Xbox One misera énormément sur la reconnaissance des gestes, mais surtout sur les commandes vocales pour lancer les applications et permettre des interactions.&lt;br&gt;
&lt;br&gt;
Équipé d’un nouveau capteur plus sensible, il dispose d’une caméra HD 1080p capturant 60 % de champ de vue en plus. Il est capable d’identifier les voix des utilisateurs, de reconnaitre des familles entières ( jusqu’à 6 personnes en même temps ) et est capable de suivre des mouvements plus précis, allant jusqu’au pivotement des épaules ou l’inclinaison des mains.&lt;br&gt;
&lt;br&gt;
Le Kinect V2 sera également capable de comprendre les transferts de masse, les vitesses d’impact ou de mouvement ainsi que les contractions musculaires du joueur. Il devrait également être capable de détecter le rythme cardiaque de l’utilisateur grâce à une analyse des changements de couleur de la peau et de sa capture vidéo à 60 images par secondes.[/quote]&lt;div class="feedflare"&gt;
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